In 1999, Star Wars: Rogue Squadron won the Origins Award for Best Action Computer Game of 1998. The former two vehicles became playable when a password was entered and R2-D2's beeps affirmed it, but the Naboo Starfighter required two consecutive codes, and R2-D2's sounds did not play after the first code. During the five months between the game's release and that of The Phantom Menace, players discovered many of the secret vehicles, but the Naboo Starfighter remained unknown due to its unusual method of unlocking. LucasArts, anticipating the film's release in 1999, programmed in the unlockable extra and released the code in conjunction with the movie. By inputting certain text-based cheat codes, the player could unlock the Millennium Falcon, a TIE interceptor, an AT-ST, a 1969 Buick Electra, and a Naboo N-1 Starfighter from Star Wars: Episode I – The Phantom Menace. Several unlockable vehicles appear in Star Wars: Rogue Squadron. The story is set between A New Hope and The Empire Strikes Back (with the exception of the final level and secret levels) and shows the missions set during the formation of Rogue Squadron. It was one of the first Nintendo 64 games to support the console's Expansion Pak, which allowed higher-quality graphics to be displayed while playing. Star Wars: Rogue Squadron was released for the Nintendo 64 video game console and the PC on December 7, 1998.
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